LeanTweenType Class
Pass this to the "ease" parameter in the optional hashtable, to get a different easing behavior
Example:
LeanTween.rotateX(gameObject, 270.0f, 1.5f).setEase(LeanTweenType.easeInBack);
Item Index
Properties
- easeInBack
- easeInBounce
- easeInCirc
- easeInCubic
- easeInElastic
- easeInExpo
- easeInOutBack
- easeInOutBounce
- easeInOutCirc
- easeInOutCubic
- easeInOutElastic
- easeInOutExpo
- easeInOutQuad
- easeInOutQuart
- easeInOutQuint
- easeInOutSine
- easeInQuad
- easeInQuart
- easeInQuint
- easeInSine
- easeOutBack
- easeOutBounce
- easeOutCirc
- easeOutCubic
- easeOutElastic
- easeOutExpo
- easeOutQuad
- easeOutQuart
- easeOutQuint
- easeOutSine
- linear
- punch